![]() There are a couple of overloads (function variations) available to pass the function to execute, the interval between ticks (if looped) and flag to set looping, and the optional first delay. You set timers through the global timer manager which is available through GetWorld()->GetTimerManager() or the shorthand available in any Actor, GetWorldTimerManager() which returns the same timer manager. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |